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AI Insights · Timothy · October 2023

Top 5 Battlefield Commander Games on iOS in Middle East Q3 2023

The top 5 Battlefield Commander games on iOS in the Middle East saw varying performances in Q3 2023, with notable trends in weekly downloads, revenue, and active users.

Top 5 Battlefield Commander Games on iOS in Middle East Q3 2023

The third quarter of 2023 brought noteworthy trends for the top 5 Battlefield Commander games on the iOS platform in the Middle East. Here, we break down the performance of each game based on data from Sensor Tower.

انتقام السلاطين saw fluctuations in its weekly revenue, starting at around $132K at the end of June, dipping to $62K by early September, and then rising again to approximately $137K by the end of the quarter. Weekly downloads showed a steady increase, peaking at 1.2K in mid-September. The game maintained a relatively stable number of weekly active users, hovering around 7.6K to 8.7K throughout the quarter.

Clash Royale experienced a mixed performance in terms of weekly revenue, reaching a high of about $100K in early July and then declining to around $44K by the end of September. Weekly downloads also saw a downward trend, starting from 11.6K in late June and ending at 5.5K by the end of the quarter. The game’s weekly active users remained robust, fluctuating slightly between 268K and 344K.

Valor Legends: Remove Screw had a more variable quarter. Weekly revenue ranged from a low of $3.7K in mid-August to a high of $16.7K at the end of June. Weekly downloads showed significant volatility, peaking at 26.9K in late June but dropping to as low as 415 by the end of September. The game’s weekly active users saw a general decline from 93.6K in late June to around 50.4K by the end of the quarter.

War Eternal had a relatively stable performance with minor fluctuations in weekly revenue, ranging between $2.6K and $10.4K. Weekly downloads were minimal, with the highest being 12 in late August. The game’s weekly active users decreased gradually from 845 in late June to 461 by the end of September.

Revenge of Sultans showed a varied performance in weekly revenue, starting at $19K at the end of June, dropping to around $2.9K in early August, and then rising again to $5.9K by the end of September. Weekly downloads were minimal, with a peak of 58 in mid-July. The game’s weekly active users fluctuated, starting at 19 in late June and ending at 12 by mid-September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023